Bug fixes ahoy! (and other good news)
As I expected, setting a 'deadline' for myself might have been a bad idea. Mousetrap is bug-laden, and if you've gotten far enough, you surely agree that level 14 is STUPIDLY HARD. Well, I've fixed a few bugs, and reduced the difficulty level of a few of the final levels. Version 1.1.0 is available now. Give it a try!
Also, I've managed to persuade a good friend of mine to do music for my games under an open license. He's able to make some pretty nice beats on a computer, and I'm trying to get him to learn to make MIDI files so I don't double the size of my games with an MP3. Note, that this is no sure thing- I'll keep you updated.

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